Week 2 Schedule
Here’s a table comparing the target goals of both the old and new schedules versus what actually happened last week:
|Old Schedule||Reality (rounded to nearest hour)||New Schedule|
|Lifetimes Infinity||85 hours||51 hours||70 hours|
|Sleeping||56 hours||59 hours||59 hours|
|Other||21 hours||23 hours||17.5 hours|
|Video Games, Movies, Internet||4 hours||35 hours||20 hours|
|Exercising||2 hours||1 hour||1.5 hour|
I think I’ll provide a table of the previous week’s hours hours in each post from now on.
I realized I needed to budget more time for sleep in my schedule. Last week I spent 59 hours “Sleeping” (it takes time to fall asleep, and I only start the timer when I get into bed). My target was 56 hours, so I was close, but I’m going to adjust my target to be 59 hours this week (an average of 8.4 hours a night).
The biggest schedule offender was the “Video Games, Movies, and Internet” category. Here’s the breakdown for that:
- Video Games – 12.8 hours
- Movies – 2.3 hours
- Internet – 19.5 hours
I’ve budgeted more time for this category in the new schedule, but I’m still going to pay attention to my internet use to cut back on the time I spend mindlessly surfing the web… cough Reddit cough. I use video games as a creative outlet (which is something I don’t really get a lot of working on Lifetimes Infinity stuff), so I’m definitely going to keep that in the schedule. Although, I might lower the number of hours for this category depending on how things go.
With a target of 85 hours, I manged to work 51 hours on Lifetimes Infinity. I am definitely satisfied with that amount, as I was only putting in around 20 hours before I implemented the schedule. However, I determined that I should set my target goal at 70 hours, mostly because I don’t want to burn myself out trying to hit 85 hours before I’m ready. I’ve also set a lower bound for myself at 50 hours (I’ll be happy as long as I’m putting in over 50 hours each week). If I’m working each day, hitting 70 hours would mean working 10 hours a day, but I won’t always be able to work every single day, and I won’t always be able to work full 10 hour days on the days I can work. So that is why I’m setting the lower bound at 50 (10 hours 5 days a week). It’s a much more sustainable pace in the long run too, and lets me handle the unpredictability of life better. Even at 50 hours a week, I will put in 2600 hours in 2016 (which is just about twice as much as all the time I put in in the previous 2.5 years).
For the other section (eating, chores, hanging out with family and friends, …), I’m going to try to do things more efficiently and bring it down to 17.5 hours. I might have to bump this one back up in future schedules.
I’ve also decided to bring down exercising to 1.5 hours a week (30 minutes 3 times a week).
It’s taken me a while to figure out exactly how I want to go about building Lifetimes Infinity into a business. It’s hard to attract people to join your project when there isn’t any money yet and you haven’t developed any technologies yet. On the other hand, it’s difficult to build these technologies without a team. So I decided I need to finish the roadmap to not only lay out more of the technological plan for myself, but also to help attract more people to this website/community (some of whom will hopefully be interested in joining the team). However, I cannot count on a team to build the first technologies for Lifetimes Infinity, so I must work on those myself, and as the team grows, I can slowly let the R&D team take those responsibilities over.
- Entirely finish the roadmap by February 1st. If I haven’t finished the roadmap by then, I will put it on pause and move on to step 2.
- Education, R&D, building team: Educate myself and work on R&D while building a team to take over the R&D. As the team grows, I will migrate more and more toward a visionary, managerial, and leader role.
I decided it would be best to split the roadmap up into separate documents that each cover one topic (the whole thing is now being called the ‘roadmap series’. With this modular system, they each can more clearly state their goals, more clearly draw their own conclusions, be expanded upon easily, and be easily swapped out should new knowledge point toward a different path. Most of all, it keeps everything organized, makes things much easier to keep track of, and makes the whole series much easier to work on.
I have created this master document that links to all of the parts of the roadmap series and allows people to check out the documents as well as comment and contribute to them. In addition to the content that was already in the roadmap and simply got split into multiple documents, there are a few new topics. Part 0 – Roadmap Introduction provides an overview of the entire roadmap series and outlines the structure of the documents. Part 1 – The Meaning of Life is a completely new addition that provides the reasoning behind choosing to pursue immortality in the first place (among other things).